Developer(s) | Natsume (company) |
Publisher(s) | Bandai Namco Games |
Series | Godzilla |
Platform(s) | PlayStation 3,PlayStation 4 |
Release date(s) | JP December 18, 2014 NA July 14, 2015 EU July 17, 2015 |
Genre(s) | Action-adventure, fighting |
Mode(s) | Single player, multiplayer |
Destruction mode consists of the player controlling Godzilla as he attacks certain stages, and is similar to Godzilla Generations. In order to clear the stage, the player must destroy all of the G-Energy Generators in the map, while also being attacked by G-Force and occasionally a boss. Some of these stages are timed and the player must destroy all of the Generators before the timer expires. As Godzilla destroys objects such as buildings, G-Energy Generators, and military vehicles, he will increase in size. Godzilla begins the campaign at 50 meters in height, and can reach an almost limitless size. Bosses that Godzilla faces will be leveled at the appropriate height based on Godzilla's current size. In order to complete Destruction Mode and reach the game's true final boss, the player must reach 100% destruction in each of the stages, discover all four special camera angles in every stage, and exceed 100 meters in height by the last stage. If all of these requirements are met, after the credits roll the player will begin the final stage as Burning Godzilla and be attacked by the Super X3 and several DAG-MB96 Maser Cannons. After this, the Legendary Godzilla will appear as the game's true final boss and must be defeated before the timer expires and Godzilla reaches meltdown. After Legendary Godzilla is defeated, the game's final cutscene will be triggered. In the PS3 edition, all the characters are playable, so players can choose any monster of their liking.